#pragma once

namespace SDK::VMT_Index
{
	enum CSchemaSystem : uint32_t
	{
		GlobalTypeScope = 11 ,
		SchemaClassInfo = 46 ,
	};
	enum IVEngineClient2 : uint32_t
	{
		GetScreenSize = 60 ,
	};
	enum CGameSceneNode : uint32_t
	{
		PostDataUpdate = 22 ,
	};
}
