add visible check, trace, bones, player box

This commit is contained in:
_or_75
2025-10-20 14:39:17 +03:00
parent 53a8270149
commit 19521e1d4c
14 changed files with 432 additions and 0 deletions
@@ -241,9 +241,12 @@
<ClCompile Include="Andromeda-CS2-Base\DllLauncher.cpp" />
<ClCompile Include="Andromeda-CS2-Base\DllMain.cpp" />
<ClCompile Include="Andromeda-CS2-Base\GameClient\CEntityCache\CEntityCache.cpp" />
<ClCompile Include="Andromeda-CS2-Base\GameClient\CL_Bones.cpp" />
<ClCompile Include="Andromeda-CS2-Base\GameClient\CL_Bypass.cpp" />
<ClCompile Include="Andromeda-CS2-Base\GameClient\CL_ItemDefinition.cpp" />
<ClCompile Include="Andromeda-CS2-Base\GameClient\CL_Players.cpp" />
<ClCompile Include="Andromeda-CS2-Base\GameClient\CL_Trace.cpp" />
<ClCompile Include="Andromeda-CS2-Base\GameClient\CL_VisibleCheck.cpp" />
<ClCompile Include="Andromeda-CS2-Base\GameClient\CL_Weapons.cpp" />
</ItemGroup>
<ItemGroup>
@@ -451,9 +454,12 @@
<ClInclude Include="Andromeda-CS2-Base\DllLauncher.hpp" />
<ClInclude Include="Andromeda-CS2-Base\DllMain.hpp" />
<ClInclude Include="Andromeda-CS2-Base\GameClient\CEntityCache\CEntityCache.hpp" />
<ClInclude Include="Andromeda-CS2-Base\GameClient\CL_Bones.hpp" />
<ClInclude Include="Andromeda-CS2-Base\GameClient\CL_Bypass.hpp" />
<ClInclude Include="Andromeda-CS2-Base\GameClient\CL_ItemDefinition.hpp" />
<ClInclude Include="Andromeda-CS2-Base\GameClient\CL_Players.hpp" />
<ClInclude Include="Andromeda-CS2-Base\GameClient\CL_Trace.hpp" />
<ClInclude Include="Andromeda-CS2-Base\GameClient\CL_VisibleCheck.hpp" />
<ClInclude Include="Andromeda-CS2-Base\GameClient\CL_Weapons.hpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />