From 6bde5de28cae379313dde7c8132c2e3c351ed842 Mon Sep 17 00:00:00 2001 From: _or_75 Date: Thu, 22 Jan 2026 10:26:55 +0300 Subject: [PATCH] fix outline coal box render --- .../AndromedaClient/Features/CVisual/CVisual.cpp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/Andromeda-CS2-Base/Andromeda-CS2-Base/AndromedaClient/Features/CVisual/CVisual.cpp b/Andromeda-CS2-Base/Andromeda-CS2-Base/AndromedaClient/Features/CVisual/CVisual.cpp index 56cfb63..444fdec 100644 --- a/Andromeda-CS2-Base/Andromeda-CS2-Base/AndromedaClient/Features/CVisual/CVisual.cpp +++ b/Andromeda-CS2-Base/Andromeda-CS2-Base/AndromedaClient/Features/CVisual/CVisual.cpp @@ -67,8 +67,14 @@ auto CVisual::OnRenderPlayerEsp( CCSPlayerController* pCCSPlayerController , con if ( auto* pLocalPlayerController = GetCL_Players()->GetLocalPlayerController(); pLocalPlayerController ) IsEnemy = pCCSPlayerController->m_iTeamNum() != pLocalPlayerController->m_iTeamNum(); - const ImVec2 min = { bBox.x, bBox.y }; - const ImVec2 max = { bBox.w, bBox.h }; + ImVec2 min = { bBox.x, bBox.y }; + ImVec2 max = { bBox.w, bBox.h }; + + min.x = std::floorf( min.x ); + min.y = std::floorf( min.y ); + + max.x = std::ceilf( max.x ); + max.y = std::ceilf( max.y ); std::vector PlayerItemIconList;