Add deterministic seed trigger (real random_seed spread simulation)

This commit is contained in:
2026-08-05 17:19:02 +02:00
parent 67ab4b2c3c
commit d249ce94f0
6 changed files with 392 additions and 5 deletions
@@ -35,6 +35,7 @@ public:
private:
auto RunTriggerbot( CCSGOInput* pInput , CUserCmd* pUserCmd ) -> void;
auto CalculateHitchance( CCSGOInput* pInput , C_CSPlayerPawn* pTarget , const QAngle& ViewAngles , const int Samples ) -> float;
auto CalculateSeedDirection( CCSGOInput* pInput , CUserCmd* pUserCmd , Vector3* vOutDirection ) -> bool;
private:
std::chrono::steady_clock::time_point m_HitTime{};