Update SetTypeKV3 pattern for current CS2 build

This commit is contained in:
2026-08-05 00:10:56 +02:00
parent 9dae88ec38
commit e44ab46da4
@@ -97,7 +97,7 @@ public:
CBasePattern C_BaseEntity_GetBoneIdByName = { VmpStr( "C_BaseEntity::GetBoneIdByName" ) , VmpStr( "E8 ? ? ? ? 48 8B CF 85 C0 78 ? 44 8B C0" ) , CLIENT_DLL , 0 , SEARCH_TYPE_CALL };
CBasePattern C_EconItemView_GetBasePlayerWeaponVData = { VmpStr( "C_EconItemView::GetBasePlayerWeaponVData" ) , VmpStr( "48 81 EC ? ? ? ? 48 85 C9 75 ? 33 C0 48 81 C4 ? ? ? ? C3 48 89 9C 24" ) , CLIENT_DLL , 0 , SEARCH_TYPE_NONE };
CBasePattern KeyValues3_LoadKV3 = { VmpStr( "KeyValues3::LoadKV3" ) , VmpStr( "?LoadKV3@@YA_NPEAVKeyValues3@@PEAVCUtlString@@PEBDAEBUKV3ID_t@@2I@Z" ) , TIER0_DLL , 0 , SEARCH_TYPE_PROC };
CBasePattern ClientKeyValues3_SetTypeKV3 = { VmpStr( "CKeyValues3::SetTypeKV3" ) , VmpStr( "40 53 48 83 EC 20 48 8B 01 48 8B D9 44" ) , CLIENT_DLL , 0 , SEARCH_TYPE_NONE };
CBasePattern ClientKeyValues3_SetTypeKV3 = { VmpStr( "CKeyValues3::SetTypeKV3" ) , VmpStr( "40 53 48 83 EC ? 80 FA" ) , CLIENT_DLL , 0 , SEARCH_TYPE_NONE };
CBasePattern IGamePhysicsQuery_TraceShape = { VmpStr( "IGamePhysicsQuery::TraceShape" ) , VmpStr( "48 89 54 24 10 48 89 4C 24 08 55 53 56 57 41 56 41 57 48 8D AC 24 ? ? ? ? B8 E8 24 00 00 E8" ) , CLIENT_DLL , 0 , SEARCH_TYPE_NONE };
CBasePattern CCSGOInput_GetViewAngles = { VmpStr( "CCSGOInput::GetViewAngles" ) , VmpStr( "4C 8B C1 85 D2 74 ? 48 8D 05" ) , CLIENT_DLL , 0 , SEARCH_TYPE_NONE };
CBasePattern CCSGOInput_SetViewAngles = { VmpStr( "CCSGOInput::SetViewAngles" ) , VmpStr( "85 D2 75 ? 48 63 81" ) , CLIENT_DLL , 0 , SEARCH_TYPE_NONE };