Files
marohook/Andromeda-CS2-Base/Andromeda-CS2-Base/AndromedaClient/CAndromedaClient.cpp
T
2026-05-08 13:05:49 +03:00

75 lines
1.9 KiB
C++

#include "CAndromedaClient.hpp"
#include <CS2/SDK/SDK.hpp>
#include <CS2/SDK/Interface/IEngineToClient.hpp>
#include <CS2/SDK/Interface/IGameEvent.hpp>
#include <CS2/SDK/Update/CCSGOInput.hpp>
#include <AndromedaClient/GUI/CAndromedaMenu.hpp>
#include <AndromedaClient/CAndromedaGUI.hpp>
#include <AndromedaClient/Fonts/CFontManager.hpp>
#include <AndromedaClient/Render/CRenderStackSystem.hpp>
#include <AndromedaClient/Features/CVisual/CVisual.hpp>
#include <AndromedaClient/Features/CInventoryChanger/CInventoryChanger.hpp>
#include <GameClient/CEntityCache/CEntityCache.hpp>
static CAndromedaClient g_CAndromedaClient{};
auto CAndromedaClient::OnInit() -> void
{
}
auto CAndromedaClient::OnFrameStageNotify( int FrameStage ) -> void
{
GetInventoryChanger()->OnFrameStageNotify( FrameStage );
}
auto CAndromedaClient::OnFireEventClientSide( IGameEvent* pGameEvent ) -> void
{
GetInventoryChanger()->OnFireEventClientSide( pGameEvent );
}
auto CAndromedaClient::OnAddEntity( CEntityInstance* pInst , CHandle handle ) -> void
{
GetEntityCache()->OnAddEntity( pInst , handle );
}
auto CAndromedaClient::OnRemoveEntity( CEntityInstance* pInst , CHandle handle ) -> void
{
GetEntityCache()->OnRemoveEntity( pInst , handle );
}
auto CAndromedaClient::OnRender() -> void
{
if ( GetAndromedaGUI()->IsVisible() )
GetAndromedaMenu()->OnRenderMenu();
GetFontManager()->FirstInitFonts();
GetFontManager()->m_VerdanaFont.DrawString( 1 , 1 , ImColor( 255 , 255 , 0 ) , FW1_LEFT , XorStr( CHEAT_NAME ) );
if ( SDK::Interfaces::EngineToClient()->IsInGame() )
{
GetRenderStackSystem()->OnRenderStack();
}
}
auto CAndromedaClient::OnClientOutput() -> void
{
if ( SDK::Interfaces::EngineToClient()->IsInGame() )
{
GetVisual()->OnClientOutput();
}
}
auto CAndromedaClient::OnCreateMove( CCSGOInput* pInput , CUserCmd* pUserCmd ) -> void
{
GetVisual()->OnCreateMove();
}
auto GetAndromedaClient() -> CAndromedaClient*
{
return &g_CAndromedaClient;
}