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marohook/Andromeda-Injector/Andromeda-Injector/Common/Include/BlackBone/Misc/Thunk.hpp
T

97 lines
2.4 KiB
C++

#include "../Config.h"
#include <stdint.h>
#include <winnt.h>
// Thunk code
#pragma pack(push, 1)
struct ThunkData
{
#ifndef USE64
/*
mov eax, pInstance
mov fs:[0x14], eax
mov eax, pMethod
jmp eax
*/
uint8_t mov1 = 0xB8;
void* pInst = nullptr;
uint16_t fs1 = '\x64\xA3';
uint8_t fs2 = FIELD_OFFSET( NT_TIB, ArbitraryUserPointer );
uint8_t fs3 = 0;
uint16_t fs4 = 0;
uint8_t mov2 = 0xB8;
void* pFn = nullptr;
uint16_t jmp1 = '\xFF\xE0';
#else
/*
mov rax, pInstance
mov gs:[0x28], rax
mov rax, pMethod
jmp rax
*/
uint16_t mov1 = '\x48\xB8';
void* pInst = nullptr;
uint32_t fs1 = '\x65\x48\x89\x04';
uint8_t fs2 = 0x25;
uint8_t fs3 = FIELD_OFFSET( NT_TIB, ArbitraryUserPointer );
uint8_t fs4 = 0;
uint16_t fs5 = 0;
uint16_t mov2 = '\x48\xB8';
void* pFn = nullptr;
uint16_t jmp1 = '\xFF\xE0';
#endif
void setup( void* pInstance, void* pMethod )
{
pInst = pInstance;
pFn = pMethod;
}
};
#pragma pack(pop)
template<typename fn, typename C>
class Win32Thunk;
template<typename R, typename... Args, typename C>
class Win32Thunk < R( __stdcall* )(Args...), C >
{
public:
using TypeMember = R( C::* )(Args...);
using TypeFree = R( __stdcall* )(Args...);
public:
Win32Thunk( TypeMember pfn, C* pInstance )
: _pMethod( pfn )
, _pInstance( pInstance )
{
DWORD dwOld = 0;
VirtualProtect( &_thunk, sizeof( _thunk ), PAGE_EXECUTE_READWRITE, &dwOld );
_thunk.setup( this, &Win32Thunk::WrapHandler );
}
/// <summary>
/// Redirect call
/// </summary>
/// <param name="...args">Arguments</param>
/// <returns>Call result</returns>
static R __stdcall WrapHandler( Args... args )
{
auto _this = reinterpret_cast<Win32Thunk*>(((PNT_TIB)NtCurrentTeb())->ArbitraryUserPointer);
return (_this->_pInstance->*_this->_pMethod)(args...);
}
/// <summary>
/// Get thunk
/// </summary>
/// <returns></returns>
TypeFree GetThunk()
{
return reinterpret_cast<TypeFree>(&_thunk);
}
private:
TypeMember _pMethod = nullptr; // Member function to call
C* _pInstance = nullptr; // Bound instance
ThunkData _thunk; // Thunk code
};