refactor: make use of named arguments
This commit is contained in:
+2
-2
@@ -16,6 +16,6 @@ import org.jf.dexlib2.Opcode
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@TabletMiniPlayerCompatibility
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@Version("0.0.1")
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object MiniPlayerOverrideFingerprint : MethodFingerprint(
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"Z", AccessFlags.STATIC or AccessFlags.PUBLIC ,null,
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listOf(Opcode.RETURN), // anchor to insert the instruction
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"Z", AccessFlags.STATIC or AccessFlags.PUBLIC,
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opcodes = listOf(Opcode.RETURN), // anchor to insert the instruction
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)
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+2
-2
@@ -16,6 +16,6 @@ import org.jf.dexlib2.Opcode
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@TabletMiniPlayerCompatibility
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@Version("0.0.1")
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object MiniPlayerOverrideNoContextFingerprint : MethodFingerprint(
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"Z", AccessFlags.FINAL or AccessFlags.PRIVATE ,null,
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listOf(Opcode.RETURN), // anchor to insert the instruction
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"Z", AccessFlags.FINAL or AccessFlags.PRIVATE,
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opcodes = listOf(Opcode.RETURN), // anchor to insert the instruction
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)
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+1
-2
@@ -32,6 +32,5 @@ object MiniPlayerResponseModelSizeCheckFingerprint : MethodFingerprint(
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Opcode.INVOKE_STATIC,
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Opcode.MOVE_RESULT,
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Opcode.IF_NEZ,
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),
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null
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)
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)
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