Commit Graph
14 Commits
Author SHA1 Message Date
maro d6895ac3f3 Add movement features (auto-strafe, jumpbug, edgejump, longjump, fast-stop, slow walk) 2026-08-05 17:28:50 +02:00
maro d249ce94f0 Add deterministic seed trigger (real random_seed spread simulation) 2026-08-05 17:19:02 +02:00
maro 67ab4b2c3c Add hitchance to triggerbot (spread simulation via GetInaccuracy/GetSpread) 2026-08-05 17:04:43 +02:00
maro 9b9659e152 Add configurable triggerbot (mode/key/delay/hold, hitbox filter, scoped-only, indicator) 2026-08-05 16:42:17 +02:00
maro 483dd5cb59 Fix weapon ESP names (use friendly name table); add Misc features (bhop, no flash, FOV, spectator list, watermark, hitmarker/sound) 2026-08-05 16:25:51 +02:00
maro d7b08444d9 Add Health/Armor ESP bars; rebuild menu with standard ImGui look 2026-08-05 16:14:13 +02:00
maro 4cea078340 Add Name/Weapon/Bomb ESP with menu toggles; add chams diagnostics 2026-08-05 16:08:53 +02:00
maro b0603cd8a9 Defer inventory apply/remove to game thread (OnFrameStageNotify) to fix freeze on skin select 2026-08-05 16:00:25 +02:00
maro a5c5c906da Force wider centered menu window every frame (1120x640 base, clamped to screen) 2026-08-05 15:54:46 +02:00
maro ffae8c401e Add resolution-based UI scaling; apply skin/music kit instantly on select 2026-08-05 15:53:16 +02:00
maro 168a42e508 Fix OnDrawObject pattern for current scenesystem build; mesh stride 0x68->0x70 2026-08-05 15:46:43 +02:00
maro 94b028d37b Fix CreateMaterial pattern for current build; use ASCII range for icon font (empty PUA font crashed ImGui BuildLookupTable) 2026-08-05 15:06:45 +02:00
maro e44ab46da4 Update SetTypeKV3 pattern for current CS2 build 2026-08-05 00:10:56 +02:00
maro 9dae88ec38 Add CChams feature + OnDrawObject hook; fix KeyValues3 init via SetTypeKV3 2026-08-05 00:08:06 +02:00